Spatial & perspective

Perspective Tunnel

Aim repeated signal frames toward a movable vanishing point and build depth without canvas or WebGL.

Free to useNo accountLocal & privateAudited output
Perspective tunnelBlue wormholePreset ready
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Depth from a small set of frames

Build a tunnel the browser can keep calm.

Use the tunnel for hero backdrops, technical identity, transition plates, and ambient spatial graphics.

01

Three frame geometries

Circles, squares, and cut hexagons each preserve a hollow center and clear perspective.

02

Thirteen-ring cap

The densest scene remains a small predictable DOM tree.

03

Movable vanishing point

Shift the center and rotate the entire field without clipping the preview.

Three-step workflow

How to use the Perspective Tunnel studio

  1. Choose geometry

    Start from a restrained tunnel preset.

  2. Aim the camera

    Set center, depth, rotation, glow, and pace.

  3. Export the field

    Use it as a full page or a contained background.

Questions, answered.

Does this use canvas?

No. It uses a bounded set of CSS elements.

How many rings can it render?

Five to thirteen frames.

Does reduced motion stop the tunnel?

Yes. The rings remain visible at their composed scales.

Can the vanishing point be off-center?

Yes. Both horizontal and vertical centers are adjustable.