Six interaction systems
Choose magnetic pull, liquid fill, light shimmer, tactile lift, orbiting energy, or an editorial split-arrow treatment.
Interaction & response
Make the smallest interaction feel considered. Design hover, press, magnetic, fill, and shimmer behaviors while testing the real control under your pointer.
Tactile by design
A good button confirms intent before the click. Build responsive calls to action with clear focus states, deliberate easing, and output that works without an animation library.
Choose magnetic pull, liquid fill, light shimmer, tactile lift, orbiting energy, or an editorial split-arrow treatment.
Hover, move, focus, and press the actual button in the preview rather than judging a non-interactive mockup.
Copy the complete HTML, CSS, and minimal JavaScript or download a standalone page with no package dependency.
Three-step workflow
Start with a preset that fits the tone, then test it directly with pointer and keyboard focus.
Balance size, corner shape, response time, pull strength, depth, type, and palette.
Copy a paste-ready fragment or download a complete HTML page for handoff and prototyping.
The export only applies pointer attraction to mouse and pen input. Touch keeps a stable target and still receives the press state.
Yes. Exported buttons use a native button element and a high-contrast focus-visible outline.
No. Every behavior uses scoped CSS and, for magnetic tracking, a short dependency-free script.
Continuous and sweeping animation is removed, while the button remains legible, focusable, and fully clickable.