Six real card compositions
Design a product object, profile, metric tile, event pass, editorial cover, or gallery artwork—not just six color swaps.
Interface & depth
Give product cards, profiles, metrics, tickets, covers, and gallery objects controlled dimensional response—without letting the interaction run away from the layout.
Bounded dimension
Card tilt works when the movement is legible, restrained, and easy to leave. This studio keeps every rotation bounded, supports pointer, touch, and keyboard input, and always resets to a stable resting state.
Design a product object, profile, metric tile, event pass, editorial cover, or gallery artwork—not just six color swaps.
Tune maximum tilt, perspective, lift, active scale, glare, shadow, and direction while testing the card directly.
The dependency-free snippet supports pointer, touch, focus, arrow keys, Escape reset, and reduced-motion preferences.
Three-step workflow
Start with the composition that matches your content, then replace its eyebrow and title.
Set a modest maximum angle first, then add perspective, lift, scale, glare, and shadow until the depth feels believable.
Move, touch, focus, use arrow keys, and leave the card. It should return cleanly before you copy or download it.
No. Pointer and keyboard coordinates are clamped before rotation, so the transform remains inside the selected maximum angle.
Yes. Focus the card and use arrow keys to tilt it. Escape or Home returns it to rest, and blur also resets it.
A touch or pen can direct the same bounded surface response, while vertical page gestures remain available.
The exported card remains fully readable and focusable but resolves to a stable, untilted surface without animated transitions or glare.